Commit Graph

836 Commits

Author SHA1 Message Date
Vi3trice
0c7552ddb6 Port TG emissive appearances (#17194)
* Light

* Righto

* West solar screen was offset by two pixels

* Turns out the optimization makes most matrices moot

* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
60a514dcb3 Allows ghosts signed up for ghost roles to leave the pool (#17488)
* Add new mechanism for rejecting a signup

* remove_mob -> remove_candidate

* Update code/controllers/subsystem/ghost_spawns.dm

Sssssssso TRUE

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Cancel notif is now bold red

* Update code/controllers/subsystem/ghost_spawns.dm

Make messages use consistent styling

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-03-21 22:32:49 +00:00
meow20
938af9a854 Replaces unused key shortcut with the admin freeze button (#17433) 2022-03-05 21:23:09 +01:00
Luc
e9988df9fb Do away with old last_special checks (#17357) 2022-01-27 20:33:25 +01:00
S34N
d273e9db9a Ghost "Toggle Darkness" value is now remembered (#17206) 2022-01-11 23:20:53 +01:00
matttheficus
a4e2cbfe25 Storage Exploit Fix (#17298)
* storage fix

* storage fix 2

* am i dumb?

* add message check

* Revert "am i dumb?"

This reverts commit 91f7f24968.
2022-01-03 03:11:09 +00:00
dearmochi
c6d5f294c8 Clean up skin.dmf, fix input darkmode, add statusbar toggle option (#17281)
* Clean up skin.dmf, fix input darkmode, add statusbar toggle option

* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
S34N
8359b71824 Ports TG statusbar changes & screentips (#16505) 2021-12-29 15:16:50 +01:00
Farie82
d0329f58a7 Makes borgs GC better. Fixes an antidrop related bug (#17226) 2021-12-16 18:45:50 +01:00
Vi3trice
598675bac3 Fix - Add logs to power gloves (#17177) 2021-12-01 18:28:18 +01:00
Charlie
634f9c72f1 Vampire Rework. (#16476)
* vampire rework

* fixes and tweaks

* cleanup + tweaks

* grug stomp

* TGUI

* TGUI rebuild

* UID fix

* debugging cooldown fix

* first review changes

* subclass refactor

* tweaks + some sprites

* blackbox logging

* tweaks + grammar

* minor UI tweaks

* ability icon sprites.

* placeholder sprite warning fix

* melee mod code comment warning

* nullification rework

* final sprites!

* fixes

* sabre review pt 1

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* sabre review pt2

* sprites readd

* tgui rebuild

* removes traitor vampires

* fixes

* readds sprites

* runtime fixes

* hotfix

* more runtime fixes

* glare tweak. less confusing when the vampire is stunned.

* gargantua nerf

* minor tweaks.

* hemomancer nerfs

* bugfixes and cleanup

* I did a dumb

* couple of fixes

* confusion and shadow snare fixes

* hemomancer nerfs part 2 electric boogaloo

* TGUI rebuild

* fixes and easier events

* Umbrae tweaks

* gargantua tweak

* umbrae nerf 2 electric boogaloo. also var edit suggestion

* runtime fix

* buffs blood nutrition to be in line with its metabolic rate

* Henk stuff

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more review changes

* final tweak

* affected request + runtime fix

* FUCK

* fat fucks

* darkness tweaks

* UMBRAE AAAAAAAAAAAAAHH

* force doors bugfix

* either git or I am drunk

* admin rejuv fix

* I CANNOT SPELL

* shitnt code

* steel review

* tgui rebuild

* mochi review

* vampire ability usage logging

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-11-14 15:34:56 +01:00
Fox McCloud
65f28dcfa5 Removes Parallax Animate (#17083) 2021-11-13 16:19:01 +01:00
Vi3trice
640a20878a Item attacks send no logs if they have no force (#17029)
* Hush if no force

* Move it to the other force check instead
2021-11-05 10:01:58 +01:00
S34N
359c1cfb0c Adds an action button for mapvotes (#16957)
* its a mapvote jim, but not as we know it

* new icon

* no more safetynet
2021-10-17 18:53:40 +01:00
variableundefined
fa3fa1dc6a Merge pull request #16579 from FlattestGuitar/armor-defines
Adds defines for damage flags
2021-09-17 22:10:20 -05:00
TheYeetster1
9e25a01f36 Removes redundent onclick/ai code 2021-08-26 15:26:13 -04:00
TheYeetster1
4fbe8ca67f removes CtrlShiftMiddleClick as it is not used 2021-08-26 15:15:35 -04:00
TheYeetster1
345c087068 Shift Middle Click 2021-08-25 18:00:02 -04:00
Mieszko Jedrzejczak
559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
SabreML
06cd3763e8 Fixes 'Build Mode' layering (#16548)
* Build Mode HUD plane

* `HUD_PLANE_BUILDMODE` moving

Also deleted `HUD_LAYER_SCREEN` since it's not used anywhere
2021-08-18 20:40:19 +01:00
variableundefined
d2d2af6a14 Merge pull request #15952 from farie82/runtime-fixes-6
Fixes 4 runtimes. Linked forum account message is now shown properly
2021-08-11 16:06:57 -04:00
SabreML
02fe0876f5 Fix bundle #3 (#16411)
* Explosive implant

* Package wrapper

* Venus human trap sprites

* Vine damage

* Wisp vision

* Display case

* Storage viewing

* Ghost poll nullspacing

* Inflatable barrier piercing

* Pneumatic cannon

* Cow grammar

* Centcom jaunting

* Consistency

Not actually a lazy list, as far as I can tell

* Review 1

Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Review 2

Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* length()

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-08-05 11:04:27 +01:00
variableundefined
4915b39230 Merge pull request #16303 from FlattestGuitar/blur-me-up-scotty
Stab your eyes out with style
2021-07-26 21:50:35 -04:00
variableundefined
b9aa1facce Merge pull request #15757 from warior4356/holy-chapel
Makes the chapel holy once more.
2021-07-25 08:37:18 -04:00
dearmochi
f8d510e7f5 Lightly refactors human Initialize() (#15738)
* Refactors human Initialize

* spelling

* use ComponentInitialize()

* 🇬🇧
2021-07-15 22:07:24 +01:00
Mieszko Jedrzejczak
8f24160317 revert initial eyeblur, add tg's plane master controllers 2021-07-13 18:02:54 +02:00
ppi13
11de88fc3b Borgs can't use onclick when locked stunned, weakened or paralysed. (#16028)
* Borgs can't use onclick when locked stunned, weakened or paralysed.

* Includes low_power_mode check
2021-07-09 11:21:56 +01:00
S34N
3724eb3ef0 Refactors AI slipping machines (#16265)
* refactors AI slipping machines

* spans

* Update code/game/machinery/ai_slipper.dm

Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>

Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2021-07-08 22:16:44 +01:00
hal9000PR
3f6eac48d1 Fixes getting TK abilities when you shouldn't (#16300)
* fix

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-07-07 19:22:49 +01:00
warior4356
15b32b7283 Merge branch 'master' into holy-chapel 2021-07-05 18:12:02 -07:00
Mieszko Jedrzejczak
6334809ac2 blur thy screen take two 2021-07-05 00:29:39 +02:00
Qwertytoforty
ec967cbaa7 Prevents TK moving objects with people in or buckled to it (#16160)
* Prevents TK moving objects with people in or buckled to it

* Better proc for mob checking

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-06-29 12:23:33 +01:00
warior4356
aec95fed48 Merge branch 'master' into holy-chapel 2021-06-28 20:31:34 -07:00
SabreML
0b375de42c Removes the the vast majority of 'The the' from the the code (#15597)
* The the

* Some more

* Review 1

* A couple more
2021-06-20 10:20:32 -04:00
SabreML
4960f5440c Various Tweaks & Fixes (#15857)
* Stuff

* Grammar reviewer review

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>

* Shuttle call HTML fix

And multiline announcements too, à la #15645.

The clean_input() was causing the message to be encoded twice, and only decoded once. Removing it still encodes the string.

* Loadout revert

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
2021-05-24 16:29:07 +01:00
SteelSlayer
e4bbd94d6a Robot_module and cyborg stack refactor (#13527)
* robot_module refactor

* some fixes

1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`

* review tweaks + other stuff

1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items

* fixes after upstream merge

* blank line for travis

* fixes and improvements

1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes

* more fixes + constructable frame runtime fix

* removes toy sword placeholder

remove comment

* remove these as well

* .amount to .get_amount(), really should have done this before

* refactors robot_upgrades to work with the new system

- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting

* moves some unemag logic to the module file, makes more loops typless

* farie review

* fox review

* affected review and more TM bugfixes

* fixes comment

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2021-05-24 16:24:25 +01:00
DogsParadise
58d7054e92 Bugfix: Adds UI button for blob splitting (#15907)
* A real Blob Ross!

* Adds a check for offspring and if blob has split
2021-05-02 15:46:12 +01:00
joep van der velden
d550a8379b And another one! 2021-04-26 21:14:41 +02:00
warior4356
d53d351b64 Initial commit 2021-03-26 02:31:21 -07:00
Fox McCloud
e6d64f320c Ports Improved Parallax (#15679)
* Ports Improved Parallax

* no initialization
2021-03-20 21:15:52 +00:00
Fox McCloud
9c425cbed3 Ports Slapping and Kissing (#15539)
* Ports Slapping and Kissing

* forgot this

* table slapping
2021-03-14 10:44:43 +00:00
Fox McCloud
9a89ceed9c Better Alt Click (#15552) 2021-03-11 19:22:59 +00:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
fdc6ab2211 Damns Devils Gamemode to Hell (#15672)
* Damns Devils Gamemode to Hell

* Update config.txt
2021-03-07 12:00:02 +00:00
Fox McCloud
f65c8994ce Broad TG Sound Update (#15608)
* Broad TG Sound Update

* jester update
2021-02-27 11:59:33 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
Fox McCloud
8947e97f3b Refactors Electrocution and Tesla Zapping (#15357)
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla

* forgot this one

* fixes and styling

* last tidbits hopefully

* machine frames

* use flags

* styling
2021-02-03 20:52:03 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00
AffectedArc07
0dad79415a Nukes AI Multicam (#15279)
* Nukes AI Multicam

* Ah line endings
2021-01-15 13:05:08 -05:00