Vi3trice
0c7552ddb6
Port TG emissive appearances ( #17194 )
...
* Light
* Righto
* West solar screen was offset by two pixels
* Turns out the optimization makes most matrices moot
* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
60a514dcb3
Allows ghosts signed up for ghost roles to leave the pool ( #17488 )
...
* Add new mechanism for rejecting a signup
* remove_mob -> remove_candidate
* Update code/controllers/subsystem/ghost_spawns.dm
Sssssssso TRUE
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Cancel notif is now bold red
* Update code/controllers/subsystem/ghost_spawns.dm
Make messages use consistent styling
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-21 22:32:49 +00:00
meow20
938af9a854
Replaces unused key shortcut with the admin freeze button ( #17433 )
2022-03-05 21:23:09 +01:00
Luc
e9988df9fb
Do away with old last_special checks ( #17357 )
2022-01-27 20:33:25 +01:00
S34N
d273e9db9a
Ghost "Toggle Darkness" value is now remembered ( #17206 )
2022-01-11 23:20:53 +01:00
matttheficus
a4e2cbfe25
Storage Exploit Fix ( #17298 )
...
* storage fix
* storage fix 2
* am i dumb?
* add message check
* Revert "am i dumb?"
This reverts commit 91f7f24968 .
2022-01-03 03:11:09 +00:00
dearmochi
c6d5f294c8
Clean up skin.dmf, fix input darkmode, add statusbar toggle option ( #17281 )
...
* Clean up skin.dmf, fix input darkmode, add statusbar toggle option
* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
S34N
8359b71824
Ports TG statusbar changes & screentips ( #16505 )
2021-12-29 15:16:50 +01:00
Farie82
d0329f58a7
Makes borgs GC better. Fixes an antidrop related bug ( #17226 )
2021-12-16 18:45:50 +01:00
Vi3trice
598675bac3
Fix - Add logs to power gloves ( #17177 )
2021-12-01 18:28:18 +01:00
Charlie
634f9c72f1
Vampire Rework. ( #16476 )
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* vampire rework
* fixes and tweaks
* cleanup + tweaks
* grug stomp
* TGUI
* TGUI rebuild
* UID fix
* debugging cooldown fix
* first review changes
* subclass refactor
* tweaks + some sprites
* blackbox logging
* tweaks + grammar
* minor UI tweaks
* ability icon sprites.
* placeholder sprite warning fix
* melee mod code comment warning
* nullification rework
* final sprites!
* fixes
* sabre review pt 1
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* sabre review pt2
* sprites readd
* tgui rebuild
* removes traitor vampires
* fixes
* readds sprites
* runtime fixes
* hotfix
* more runtime fixes
* glare tweak. less confusing when the vampire is stunned.
* gargantua nerf
* minor tweaks.
* hemomancer nerfs
* bugfixes and cleanup
* I did a dumb
* couple of fixes
* confusion and shadow snare fixes
* hemomancer nerfs part 2 electric boogaloo
* TGUI rebuild
* fixes and easier events
* Umbrae tweaks
* gargantua tweak
* umbrae nerf 2 electric boogaloo. also var edit suggestion
* runtime fix
* buffs blood nutrition to be in line with its metabolic rate
* Henk stuff
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* more review changes
* final tweak
* affected request + runtime fix
* FUCK
* fat fucks
* darkness tweaks
* UMBRAE AAAAAAAAAAAAAHH
* force doors bugfix
* either git or I am drunk
* admin rejuv fix
* I CANNOT SPELL
* shitnt code
* steel review
* tgui rebuild
* mochi review
* vampire ability usage logging
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-11-14 15:34:56 +01:00
Fox McCloud
65f28dcfa5
Removes Parallax Animate ( #17083 )
2021-11-13 16:19:01 +01:00
Vi3trice
640a20878a
Item attacks send no logs if they have no force ( #17029 )
...
* Hush if no force
* Move it to the other force check instead
2021-11-05 10:01:58 +01:00
S34N
359c1cfb0c
Adds an action button for mapvotes ( #16957 )
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* its a mapvote jim, but not as we know it
* new icon
* no more safetynet
2021-10-17 18:53:40 +01:00
variableundefined
fa3fa1dc6a
Merge pull request #16579 from FlattestGuitar/armor-defines
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Adds defines for damage flags
2021-09-17 22:10:20 -05:00
TheYeetster1
9e25a01f36
Removes redundent onclick/ai code
2021-08-26 15:26:13 -04:00
TheYeetster1
4fbe8ca67f
removes CtrlShiftMiddleClick as it is not used
2021-08-26 15:15:35 -04:00
TheYeetster1
345c087068
Shift Middle Click
2021-08-25 18:00:02 -04:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
SabreML
06cd3763e8
Fixes 'Build Mode' layering ( #16548 )
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* Build Mode HUD plane
* `HUD_PLANE_BUILDMODE` moving
Also deleted `HUD_LAYER_SCREEN` since it's not used anywhere
2021-08-18 20:40:19 +01:00
variableundefined
d2d2af6a14
Merge pull request #15952 from farie82/runtime-fixes-6
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Fixes 4 runtimes. Linked forum account message is now shown properly
2021-08-11 16:06:57 -04:00
SabreML
02fe0876f5
Fix bundle #3 ( #16411 )
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* Explosive implant
* Package wrapper
* Venus human trap sprites
* Vine damage
* Wisp vision
* Display case
* Storage viewing
* Ghost poll nullspacing
* Inflatable barrier piercing
* Pneumatic cannon
* Cow grammar
* Centcom jaunting
* Consistency
Not actually a lazy list, as far as I can tell
* Review 1
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Review 2
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* length()
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-08-05 11:04:27 +01:00
variableundefined
4915b39230
Merge pull request #16303 from FlattestGuitar/blur-me-up-scotty
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Stab your eyes out with style
2021-07-26 21:50:35 -04:00
variableundefined
b9aa1facce
Merge pull request #15757 from warior4356/holy-chapel
...
Makes the chapel holy once more.
2021-07-25 08:37:18 -04:00
dearmochi
f8d510e7f5
Lightly refactors human Initialize() ( #15738 )
...
* Refactors human Initialize
* spelling
* use ComponentInitialize()
* 🇬🇧
2021-07-15 22:07:24 +01:00
Mieszko Jedrzejczak
8f24160317
revert initial eyeblur, add tg's plane master controllers
2021-07-13 18:02:54 +02:00
ppi13
11de88fc3b
Borgs can't use onclick when locked stunned, weakened or paralysed. ( #16028 )
...
* Borgs can't use onclick when locked stunned, weakened or paralysed.
* Includes low_power_mode check
2021-07-09 11:21:56 +01:00
S34N
3724eb3ef0
Refactors AI slipping machines ( #16265 )
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* refactors AI slipping machines
* spans
* Update code/game/machinery/ai_slipper.dm
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-07-08 22:16:44 +01:00
hal9000PR
3f6eac48d1
Fixes getting TK abilities when you shouldn't ( #16300 )
...
* fix
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* review
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-07-07 19:22:49 +01:00
warior4356
15b32b7283
Merge branch 'master' into holy-chapel
2021-07-05 18:12:02 -07:00
Mieszko Jedrzejczak
6334809ac2
blur thy screen take two
2021-07-05 00:29:39 +02:00
Qwertytoforty
ec967cbaa7
Prevents TK moving objects with people in or buckled to it ( #16160 )
...
* Prevents TK moving objects with people in or buckled to it
* Better proc for mob checking
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-06-29 12:23:33 +01:00
warior4356
aec95fed48
Merge branch 'master' into holy-chapel
2021-06-28 20:31:34 -07:00
SabreML
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
...
* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
SabreML
4960f5440c
Various Tweaks & Fixes ( #15857 )
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* Stuff
* Grammar reviewer review
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
* Shuttle call HTML fix
And multiline announcements too, à la #15645 .
The clean_input() was causing the message to be encoded twice, and only decoded once. Removing it still encodes the string.
* Loadout revert
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
2021-05-24 16:29:07 +01:00
SteelSlayer
e4bbd94d6a
Robot_module and cyborg stack refactor ( #13527 )
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* robot_module refactor
* some fixes
1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`
* review tweaks + other stuff
1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items
* fixes after upstream merge
* blank line for travis
* fixes and improvements
1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes
* more fixes + constructable frame runtime fix
* removes toy sword placeholder
remove comment
* remove these as well
* .amount to .get_amount(), really should have done this before
* refactors robot_upgrades to work with the new system
- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting
* moves some unemag logic to the module file, makes more loops typless
* farie review
* fox review
* affected review and more TM bugfixes
* fixes comment
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2021-05-24 16:24:25 +01:00
DogsParadise
58d7054e92
Bugfix: Adds UI button for blob splitting ( #15907 )
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* A real Blob Ross!
* Adds a check for offspring and if blob has split
2021-05-02 15:46:12 +01:00
joep van der velden
d550a8379b
And another one!
2021-04-26 21:14:41 +02:00
warior4356
d53d351b64
Initial commit
2021-03-26 02:31:21 -07:00
Fox McCloud
e6d64f320c
Ports Improved Parallax ( #15679 )
...
* Ports Improved Parallax
* no initialization
2021-03-20 21:15:52 +00:00
Fox McCloud
9c425cbed3
Ports Slapping and Kissing ( #15539 )
...
* Ports Slapping and Kissing
* forgot this
* table slapping
2021-03-14 10:44:43 +00:00
Fox McCloud
9a89ceed9c
Better Alt Click ( #15552 )
2021-03-11 19:22:59 +00:00
AffectedArc07
f2770ed6be
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
Fox McCloud
fdc6ab2211
Damns Devils Gamemode to Hell ( #15672 )
...
* Damns Devils Gamemode to Hell
* Update config.txt
2021-03-07 12:00:02 +00:00
Fox McCloud
f65c8994ce
Broad TG Sound Update ( #15608 )
...
* Broad TG Sound Update
* jester update
2021-02-27 11:59:33 +00:00
Fox McCloud
02b9445b9b
Refactors DNA Mutations; Refactors Mutations to use Traits ( #15483 )
...
* Refactors Mutations
* traits
* more work
* styling fix
* yet even more work
* oh hush
* almost there
* it continues yet further
* and that's genetics done
* and that's it folks
* last bit and golem fixup
* oof
* oops
* tweaks and fixes
* styling
2021-02-21 21:25:19 +00:00
Fox McCloud
8947e97f3b
Refactors Electrocution and Tesla Zapping ( #15357 )
...
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla
* forgot this one
* fixes and styling
* last tidbits hopefully
* machine frames
* use flags
* styling
2021-02-03 20:52:03 +00:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
Fox McCloud
de795c4e31
Radiation Refactor ( #15331 )
...
* First Commit
* visible radiation and engine goggles
* correction
* t-ray fix
* further adjustments and fixups
* gieger addition and cleaning fixup
* yet more fixes
* styling fixes
* fixes
* human glowing fix
* do the merge conflict avoidance dance
* Update supermatter.dm
* supermatter rads
* mapping in
* radiation doors
* yeah yeah line endings
* clean up
* styling issues
* showers
2021-01-24 22:03:13 +00:00
AffectedArc07
0dad79415a
Nukes AI Multicam ( #15279 )
...
* Nukes AI Multicam
* Ah line endings
2021-01-15 13:05:08 -05:00