Fixed sprites for human genitals (breasts, penis, vagina)
Moved fat permanence changes to the GS13 folder
Re-added fat permanence save on round end for all alive and present players
- moving over our CC level / maps
- moving over our levels
- all the other maps are moved to a seperate folder
- better comfy chairs
- brought back solar defence crates
- increased age_min from 18 to 21
- gave RCDs an option of airlock direction
- buffed bluespace trays
- made more windows / walls directional and merging with airlocks/windows
- gave the rusty walls perspective sprites
- removed stoner language from beach bum
- enabled prisoner (for now)
- buffed HEVA not to be weak to goliaths
- brought back smaller, more realistic bee sprites
Replaced most instances of Nanotrasen mentions into GATO, though I've kept some that have more sense to be kept as Nanotrasen (like nanotrasen marked stuff and such)
one of the appearances that open space tiles add as vis_contents was an unchanging grey cover. its useless to keep it as vis_contents since its not supposed to change so its better to have it as an overlay. its possible that i can make openspace tiles not add the turf below as vis_contents and instead listen to objects entering and leaving it with connect_loc and add those objects as vis_contents then but that sounds like more trouble than its worth
edit: probably not the last part
overlays < vis_contents in maptick cost
also tramstation has the most open space tiles in high traffic areas compared to other maps. openspace tiles have 2 vis_contents each, equivalent to 2 objects that sendmaps processes every tick this pr only makes it 1 appearance in vis_contents. its also the map with the current highest maptick per player according to lemons graphs
Adds `USE_BYOND_TRACY`, which automatically loads a given
prof.dll/libprof.so using https://github.com/mafemergency/byond-tracy/.
Not intended for use in production, and we do not ship a copy of
byond-tracy. It is extremely easy to compile yourself, but if you're
someone interesting enough to play around with this then let me know and
I can just give you a build.
I'm going to be using this for init profiling.